Dear Instructional Designer
Episode 28: Twine
Episode Summary
Twine is an open source tool for creating interactive, non-linear stories. It’s a tool for interactive fiction and story game development. In this episode, I talk about how it might be used for prototyping and creating elearning.
Episode Notes
Twine is an open source tool for creating interactive, non-linear stories. It’s a tool for interactive fiction and story game development. In this episode, I talk about how it might be used for prototyping and creating elearning.
##Get to Know Twine##
- Get Twine: https://twinery.org/
- Twitter: https://twitter.com/twinethreads
##IF Examples##
- Zork: http://textadventures.co.uk/games/view/5zyoqrsugeopel3ffhz_vq/zork
- Victorian Detective: http://textadventures.co.uk/games/view/w207ce4zekubenmwgss5pa/victorian-detective
Media Rich Twine Games
- The Temple of No: https://crowscrowscrows.itch.io/the-temple-of-no (warning for language
- Little Witch Story: https://snowmcnally.itch.io/little-witch-story (LGBT positive story)
- The Domovoi: http://www.bravemule.com/storage/thedomovoi.html
##Simple Twine Games##
- You will Select a Decision: http://ifdb.tads.org/viewgame?id=5u4tg8c3n8wh590o
- Cathy Moore’s Twine Experiment: http://blog.cathy-moore.com/2011/07/sample-branching-scenario-cool-tool/